Some people actually used safe rooms in their homes to hide outlaws and runaways from the authorities. After that, people needed hidden rooms in their homes to protect them during wars and other emergencies. The entrance to the Final Boss Ericha is along the wall on the right. In the deep past, ancient Egyptians built secret rooms and false passageways in their graves -AKA pyramids- to mislead grave robbers. After defeating Kaminela, remain in the dungeon. The Hammer is neither a weapon or accessory. Defeating the boss will allow the player to purchase a Hammer for 4,000 gold. There will be an entrance downward before reaching the gate which takes the player to the next floor. After defeating Envyrok (Little Devil Lord) in The Burning Kingdom goto the next room to the right. After defeating Envyrok (Little Devil Lord) in The Burning Kingdom goto the next room to the right. The 5th trial is a boss fight against Erta Ale. The 5th trial is a boss fight against Erta Ale. Once all enemies are slain, a monument will spawn at the very bottom of the map. Both projectiles and physical contact with enemies will cause damage. The player will have 360 degrees of movement and be equipped with a gun with unlimited ammo. Once all enemies are slain, speak to the monument at the center of the map to complete the trial.Īvailable on The Lunar Desert. Recommend staying in shortsword and shield form to take advantage of increased defense and block stats. 2 weapons are available, a swordshort and shield and a longsword. Prioritize enemies that can shoot projectiles to kill. Next waves will only spawn after all enemies on screen are defeated. Enemies will come in waves, with a total of 5 waves. With the flagpole, no dashing and focus on jumping, it acts as a reference to the Mario franchise.Īvailable in The Calm Grasslands. Speak to the monument at the end of the map to complete the trial. The key here is to keep moving at a steady pace through hazards. Most likely acts as a reference to the platforming game- "celeste".Ī platformer where dashes are not available. Accessible by talking to a monument in the Icy Cave Zone.ĭashes have the unique property of stopping time during the dash, so useful to avoid projectile hazards. A standard platformer where dashes are available.
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